Cognitive Disorders and Madness Powers

This is the mechanical heart of Psycho-Sleuth. The disorder is the character; the madness power (病能) is what the disorder does to the screen you are looking at.

The confirmed disorder set

Contagion

The powers are described as contagious, and Chapter 2 (「扭曲證詞」) turns that into the central mechanic. The contagion adds symptoms to other characters, which adds new dialogue, which changes what the evidence means. A disorder that started as one character's problem becomes a condition of the whole room.

Why clinical accuracy matters here

The game's disorder set is drawn from genuine neuropsychology, and the presentation respects it: the effects are disabling rather than dramatic, and they interfere with the player's ability to gather information rather than simply making a character cooler. That is why the game works as a deduction game — every disorder removes a channel of evidence, so you have to reason around the gaps.